The AbstractMeshViewCamera class Abstract class that will determine how the camera moves based on the mouse.
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#include <abstractmeshviewcamera.h>
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void | changed () |
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The AbstractMeshViewCamera class Abstract class that will determine how the camera moves based on the mouse.
◆ ~AbstractMeshViewCamera()
virtual AbstractMeshViewCamera::~AbstractMeshViewCamera |
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inlinevirtual |
◆ activate()
virtual void AbstractMeshViewCamera::activate |
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inlineoverridevirtual |
Activates the tool. This is called before the tool is used.
Reimplemented from AbstractTool.
◆ changed
void AbstractMeshViewCamera::changed |
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signal |
This signal should be emitted when the camera is moved.
◆ deactivate()
virtual void AbstractMeshViewCamera::deactivate |
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inlineoverridevirtual |
Deactivates the tool. This is called before the tool stops being used.
Reimplemented from AbstractTool.
◆ getPosition()
virtual QVector3D AbstractMeshViewCamera::getPosition |
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const |
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pure virtual |
◆ getTransformationMatrix()
virtual QMatrix4x4 AbstractMeshViewCamera::getTransformationMatrix |
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const |
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pure virtual |
◆ mouseMoveEvent()
virtual void AbstractMeshViewCamera::mouseMoveEvent |
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QMouseEvent * |
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inlineoverridevirtual |
◆ mousePressEvent()
virtual void AbstractMeshViewCamera::mousePressEvent |
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QMouseEvent * |
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inlineoverridevirtual |
◆ mouseReleaseEvent()
virtual void AbstractMeshViewCamera::mouseReleaseEvent |
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QMouseEvent * |
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inlineoverridevirtual |
◆ wheelEvent()
virtual void AbstractMeshViewCamera::wheelEvent |
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QWheelEvent * |
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inlineoverridevirtual |
The documentation for this class was generated from the following file: