#include <mapviewmatchercamera.h>
◆ MapViewMatcherCamera()
| MapViewMatcherCamera::MapViewMatcherCamera |
( |
MapView * |
mapView | ) |
|
◆ getPosition()
| QVector3D MapViewMatcherCamera::getPosition |
( |
| ) |
const |
|
overridevirtual |
Gets the world-space camera position.
- Returns
- The world-space camera position.
Implements AbstractMeshViewCamera.
◆ getTransformationMatrix()
| QMatrix4x4 MapViewMatcherCamera::getTransformationMatrix |
( |
| ) |
const |
|
overridevirtual |
getTransformationMatrix
- Returns
- the transform matrix that should be premultiplied to the vertex world-space positions
Implements AbstractMeshViewCamera.
◆ mouseMoveEvent()
| void MapViewMatcherCamera::mouseMoveEvent |
( |
QMouseEvent * |
| ) |
|
|
inlineoverridevirtual |
◆ mousePressEvent()
| void MapViewMatcherCamera::mousePressEvent |
( |
QMouseEvent * |
| ) |
|
|
inlineoverridevirtual |
◆ mouseReleaseEvent()
| void MapViewMatcherCamera::mouseReleaseEvent |
( |
QMouseEvent * |
| ) |
|
|
inlineoverridevirtual |
◆ receivedInteraction
| void MapViewMatcherCamera::receivedInteraction |
( |
| ) |
|
|
signal |
receivedInteraction
Emitted whenever the meshView gets input. Can be used to choose to change camera.
◆ wheelEvent()
| void MapViewMatcherCamera::wheelEvent |
( |
QWheelEvent * |
| ) |
|
|
inlineoverridevirtual |
The documentation for this class was generated from the following files: