#include <mapviewmatchercamera.h>
◆ MapViewMatcherCamera()
MapViewMatcherCamera::MapViewMatcherCamera |
( |
MapView * |
mapView | ) |
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◆ getPosition()
QVector3D MapViewMatcherCamera::getPosition |
( |
| ) |
const |
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overridevirtual |
Gets the world-space camera position.
- Returns
- The world-space camera position.
Implements AbstractMeshViewCamera.
◆ getTransformationMatrix()
QMatrix4x4 MapViewMatcherCamera::getTransformationMatrix |
( |
| ) |
const |
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overridevirtual |
getTransformationMatrix
- Returns
- the transform matrix that should be premultiplied to the vertex world-space positions
Implements AbstractMeshViewCamera.
◆ mouseMoveEvent()
void MapViewMatcherCamera::mouseMoveEvent |
( |
QMouseEvent * |
| ) |
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inlineoverridevirtual |
◆ mousePressEvent()
void MapViewMatcherCamera::mousePressEvent |
( |
QMouseEvent * |
| ) |
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inlineoverridevirtual |
◆ mouseReleaseEvent()
void MapViewMatcherCamera::mouseReleaseEvent |
( |
QMouseEvent * |
| ) |
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inlineoverridevirtual |
◆ receivedInteraction
void MapViewMatcherCamera::receivedInteraction |
( |
| ) |
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signal |
receivedInteraction
Emitted whenever the meshView gets input. Can be used to choose to change camera.
◆ wheelEvent()
void MapViewMatcherCamera::wheelEvent |
( |
QWheelEvent * |
| ) |
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inlineoverridevirtual |
The documentation for this class was generated from the following files: