#include <meshviewcameralikeblender.h>
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◆ MeshViewCameraLikeBlender()
| MeshViewCameraLikeBlender::MeshViewCameraLikeBlender |
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◆ ~MeshViewCameraLikeBlender()
| MeshViewCameraLikeBlender::~MeshViewCameraLikeBlender |
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◆ getPosition()
| QVector3D MeshViewCameraLikeBlender::getPosition |
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Gets the world-space camera position.
- Returns
- The world-space camera position.
Implements AbstractMeshViewCamera.
◆ getTransformationMatrix()
| QMatrix4x4 MeshViewCameraLikeBlender::getTransformationMatrix |
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const |
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getTransformationMatrix
- Returns
- the transform matrix that should be premultiplied to the vertex world-space positions
Implements AbstractMeshViewCamera.
◆ mouseMoveEvent()
| void MeshViewCameraLikeBlender::mouseMoveEvent |
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QMouseEvent * |
event | ) |
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◆ mousePressEvent()
| void MeshViewCameraLikeBlender::mousePressEvent |
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QMouseEvent * |
event | ) |
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◆ wheelEvent()
| void MeshViewCameraLikeBlender::wheelEvent |
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QWheelEvent * |
event | ) |
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◆ mCenterOfRotation
| QVector3D MeshViewCameraLikeBlender::mCenterOfRotation |
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◆ mCenterStart
| QVector3D MeshViewCameraLikeBlender::mCenterStart |
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◆ mCursorStart
| QPoint MeshViewCameraLikeBlender::mCursorStart |
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◆ mDistanceFromCenter
| float MeshViewCameraLikeBlender::mDistanceFromCenter |
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◆ mRotating
| bool MeshViewCameraLikeBlender::mRotating |
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◆ mRotationPitch
| float MeshViewCameraLikeBlender::mRotationPitch |
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◆ mRotationPitchStart
| float MeshViewCameraLikeBlender::mRotationPitchStart |
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◆ mRotationYaw
| float MeshViewCameraLikeBlender::mRotationYaw |
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◆ mRotationYawStart
| float MeshViewCameraLikeBlender::mRotationYawStart |
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◆ mStartTime
| ulong MeshViewCameraLikeBlender::mStartTime |
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The documentation for this class was generated from the following files: