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Walls And Holes
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Class to wrap Phong reflection info. More...
#include <m2mpartialmesh.h>
Public Member Functions | |
PhongInfo (const TileMaterial *material) | |
bool | operator== (const PhongInfo &other) const |
bool | operator!= (const PhongInfo &other) const |
Public Attributes | |
float | ambient |
float | diffuse |
float | specular |
float | shininess |
Class to wrap Phong reflection info.
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inline |
float M2M::PhongInfo::ambient |
float M2M::PhongInfo::diffuse |
float M2M::PhongInfo::shininess |
float M2M::PhongInfo::specular |