#include <tilematerial.h>
◆ TileMaterial() [1/2]
      
        
          | TileMaterial::TileMaterial | ( | QObject * | parent = nullptr | ) |  | 
      
 
 
◆ TileMaterial() [2/2]
      
        
          | TileMaterial::TileMaterial | ( | QString | name, | 
        
          |  |  | SharedImageAndSource | texture, | 
        
          |  |  | float | ambient, | 
        
          |  |  | float | diffuse, | 
        
          |  |  | float | specular, | 
        
          |  |  | float | shininess, | 
        
          |  |  | QObject * | parent = nullptr | 
        
          |  | ) |  |  | 
      
 
 
◆ aboutToBeRemoved
  
  | 
        
          | void TileMaterial::aboutToBeRemoved | ( |  | ) |  |  | signal | 
 
 
◆ ambient()
      
        
          | float TileMaterial::ambient | ( |  | ) | const | 
      
 
 
◆ diffuse()
      
        
          | float TileMaterial::diffuse | ( |  | ) | const | 
      
 
 
◆ getDefaultGroundMaterial()
◆ getDefaultMaterial()
◆ name()
      
        
          | QString TileMaterial::name | ( |  | ) | const | 
      
 
 
◆ nameChanged
  
  | 
        
          | void TileMaterial::nameChanged | ( | QString | newName | ) |  |  | signal | 
 
 
◆ operator==()
◆ phongParamsChanged
  
  | 
        
          | void TileMaterial::phongParamsChanged | ( |  | ) |  |  | signal | 
 
 
◆ setAmbient()
      
        
          | void TileMaterial::setAmbient | ( | float | ambient | ) |  | 
      
 
 
◆ setDiffuse()
      
        
          | void TileMaterial::setDiffuse | ( | float | diffuse | ) |  | 
      
 
 
◆ setName()
      
        
          | void TileMaterial::setName | ( | QString | name | ) |  | 
      
 
 
◆ setShininess()
      
        
          | void TileMaterial::setShininess | ( | float | shininess | ) |  | 
      
 
 
◆ setSpecular()
      
        
          | void TileMaterial::setSpecular | ( | float | specular | ) |  | 
      
 
 
◆ setTexture()
◆ shininess()
      
        
          | float TileMaterial::shininess | ( |  | ) | const | 
      
 
 
◆ specular()
      
        
          | float TileMaterial::specular | ( |  | ) | const | 
      
 
 
◆ texture()
◆ textureChanged
  
  | 
        
          | void TileMaterial::textureChanged | ( |  | ) |  |  | signal | 
 
 
The documentation for this class was generated from the following files: