1 #ifndef SHADERPROGRAMONELIGHT_H 2 #define SHADERPROGRAMONELIGHT_H 4 #include <QOpenGLShaderProgram> 83 #endif // SHADERPROGRAMONELIGHT_H void create()
Creates the program. Assumes an OpenGL context is bound.
Definition: shaderprogramonelight.cpp:8
int mAttrShininess
Definition: shaderprogramonelight.h:72
void setUniformLightPosition(QVector3D pos)
Definition: shaderprogramonelight.cpp:87
void setUniformSourceDiffuseColor(QVector3D color)
Definition: shaderprogramonelight.cpp:103
void bind()
Binds the OpenGL program.
Definition: shaderprogramonelight.cpp:30
void setUniformMVP(QMatrix4x4 mat)
Definition: shaderprogramonelight.cpp:83
int mAttrNormal
Definition: shaderprogramonelight.h:68
int mUnifCameraPosition
Definition: shaderprogramonelight.h:77
int mAttrReflSpecular
Definition: shaderprogramonelight.h:69
int mUnifSourceDiffuseColor
Definition: shaderprogramonelight.h:80
void setAttrReflDiffuseBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:70
int mUnifAmbientColor
Definition: shaderprogramonelight.h:78
void setAttrReflSpecularBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:66
void release()
Unbinds the OpenGL program.
Definition: shaderprogramonelight.cpp:34
int mAttrReflAmbient
Definition: shaderprogramonelight.h:71
void enableArrays()
Enables all relevant arrays.
Definition: shaderprogramonelight.cpp:39
int mUnifSourceSpecularColor
Definition: shaderprogramonelight.h:79
Wrapper for the 'onelight' GLSL program.
Definition: shaderprogramonelight.h:12
void setAttrReflAmbientBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:74
int mUnifMVP
Definition: shaderprogramonelight.h:75
void setAttrShininessBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:78
void setUniformCameraPosition(QVector3D pos)
Definition: shaderprogramonelight.cpp:91
int mAttrPosition
Definition: shaderprogramonelight.h:67
QSharedPointer< QOpenGLShaderProgram > mProgram
Definition: shaderprogramonelight.h:64
int mUnifLightPosition
Definition: shaderprogramonelight.h:76
int mAttrReflDiffuse
Definition: shaderprogramonelight.h:70
void setAttrPositionBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:58
void setUniformAmbientColor(QVector3D color)
Definition: shaderprogramonelight.cpp:95
void setAttrNormalBuffer(int offset=0, int stride=0)
Definition: shaderprogramonelight.cpp:62
ShaderProgramOneLight()
This constructor DOES NOT CREATE THE PROGRAM. Call create() before using any other methods...
Definition: shaderprogramonelight.cpp:3
void setUniformSourceSpecularColor(QVector3D color)
Definition: shaderprogramonelight.cpp:99
void disableArrays()
Disables all relevant arrays.
Definition: shaderprogramonelight.cpp:48