Walls And Holes  1
ShaderProgramOneLight Member List

This is the complete list of members for ShaderProgramOneLight, including all inherited members.

bind()ShaderProgramOneLight
create()ShaderProgramOneLight
disableArrays()ShaderProgramOneLight
enableArrays()ShaderProgramOneLight
mAttrNormalShaderProgramOneLightprotected
mAttrPositionShaderProgramOneLightprotected
mAttrReflAmbientShaderProgramOneLightprotected
mAttrReflDiffuseShaderProgramOneLightprotected
mAttrReflSpecularShaderProgramOneLightprotected
mAttrShininessShaderProgramOneLightprotected
mProgramShaderProgramOneLightprotected
mUnifAmbientColorShaderProgramOneLightprotected
mUnifCameraPositionShaderProgramOneLightprotected
mUnifLightPositionShaderProgramOneLightprotected
mUnifMVPShaderProgramOneLightprotected
mUnifSourceDiffuseColorShaderProgramOneLightprotected
mUnifSourceSpecularColorShaderProgramOneLightprotected
release()ShaderProgramOneLight
setAttrNormalBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setAttrPositionBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setAttrReflAmbientBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setAttrReflDiffuseBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setAttrReflSpecularBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setAttrShininessBuffer(int offset=0, int stride=0)ShaderProgramOneLight
setUniformAmbientColor(QVector3D color)ShaderProgramOneLight
setUniformCameraPosition(QVector3D pos)ShaderProgramOneLight
setUniformLightPosition(QVector3D pos)ShaderProgramOneLight
setUniformMVP(QMatrix4x4 mat)ShaderProgramOneLight
setUniformSourceDiffuseColor(QVector3D color)ShaderProgramOneLight
setUniformSourceSpecularColor(QVector3D color)ShaderProgramOneLight
ShaderProgramOneLight()ShaderProgramOneLight