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Walls And Holes
1
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#include <mapcell.h>


Public Slots | |
| void | tileChanged () |
Public Member Functions | |
| MapCell (QGraphicsScene *scene, int x, int y, const Tile &tile, QObject *parent=nullptr) | |
| ~MapCell () | |
| int | graphicsMode () const |
| void | setGraphicsMode (int viewMode) |
| MapCell::MapCell | ( | QGraphicsScene * | scene, |
| int | x, | ||
| int | y, | ||
| const Tile & | tile, | ||
| QObject * | parent = nullptr |
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| ) |

| MapCell::~MapCell | ( | ) |
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inline |

| void MapCell::setGraphicsMode | ( | int | viewMode | ) |

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slot |
