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Walls And Holes
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#include <mapcell.h>
Public Slots | |
void | tileChanged () |
Public Member Functions | |
MapCell (QGraphicsScene *scene, int x, int y, const Tile &tile, QObject *parent=nullptr) | |
~MapCell () | |
int | graphicsMode () const |
void | setGraphicsMode (int viewMode) |
MapCell::MapCell | ( | QGraphicsScene * | scene, |
int | x, | ||
int | y, | ||
const Tile & | tile, | ||
QObject * | parent = nullptr |
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MapCell::~MapCell | ( | ) |
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inline |
void MapCell::setGraphicsMode | ( | int | viewMode | ) |
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