#include <m2mpartialmesh.h>
Struct that holds SimpleTexturedObject information. This exists because SimpleTexturedObject is not made for partial construction. 
 
◆ PreObject()
Creates the PreObject with the given texture image. 
 
 
◆ addPreObject()
      
        
          | void PreObject::addPreObject  | 
          ( | 
          const PreObject &  | 
          o | ) | 
           | 
        
      
 
 
◆ addQuad()
      
        
          | void PreObject::addQuad  | 
          ( | 
          const Quad &  | 
          q | ) | 
           | 
        
      
 
Adds the quad to this object, but does not change this object's texture image. 
 
 
◆ addTrig()
      
        
          | void PreObject::addTrig  | 
          ( | 
          const Trig &  | 
          t | ) | 
           | 
        
      
 
 
◆ imageInfo()
  
  
      
        
          | ImageInfo M2M::PreObject::imageInfo  | 
          ( | 
           | ) | 
           const | 
         
       
   | 
  
inline   | 
  
 
 
◆ toObject()
The documentation for this class was generated from the following files: