#include <m2mpartialmesh.h>
Struct that holds SimpleTexturedObject information. This exists because SimpleTexturedObject is not made for partial construction.
◆ PreObject()
Creates the PreObject with the given texture image.
◆ addPreObject()
void PreObject::addPreObject |
( |
const PreObject & |
o | ) |
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◆ addQuad()
void PreObject::addQuad |
( |
const Quad & |
q | ) |
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Adds the quad to this object, but does not change this object's texture image.
◆ addTrig()
void PreObject::addTrig |
( |
const Trig & |
t | ) |
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◆ imageInfo()
ImageInfo M2M::PreObject::imageInfo |
( |
| ) |
const |
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inline |
◆ toObject()
The documentation for this class was generated from the following files: