Walls And Holes  1
Editor Class Reference

The Editor class This is responsible for creating and managing all windows of the editor. MainWindow will be created, and filled with dockable widgets. This owns all views, and handles all comunication between front and backend. More...

#include <editor.h>

Inheritance diagram for Editor:
Collaboration diagram for Editor:

Public Slots

void newMap ()
 
void saveMap ()
 
void saveMapAs ()
 
void loadMap ()
 
void closeMap ()
 
void exportMapMesh ()
 
void viewMapProperties ()
 

Public Member Functions

 Editor (QObject *parent=nullptr)
 
 ~Editor ()
 

Detailed Description

The Editor class This is responsible for creating and managing all windows of the editor. MainWindow will be created, and filled with dockable widgets. This owns all views, and handles all comunication between front and backend.

Constructor & Destructor Documentation

◆ Editor()

Editor::Editor ( QObject *  parent = nullptr)
explicit
Here is the call graph for this function:

◆ ~Editor()

Editor::~Editor ( )

Member Function Documentation

◆ closeMap

void Editor::closeMap ( )
slot

◆ exportMapMesh

void Editor::exportMapMesh ( )
slot
Here is the call graph for this function:

◆ loadMap

void Editor::loadMap ( )
slot
Here is the call graph for this function:

◆ newMap

void Editor::newMap ( )
slot
Here is the call graph for this function:

◆ saveMap

void Editor::saveMap ( )
slot
Here is the call graph for this function:

◆ saveMapAs

void Editor::saveMapAs ( )
slot
Here is the call graph for this function:

◆ viewMapProperties

void Editor::viewMapProperties ( )
slot
Here is the call graph for this function:

The documentation for this class was generated from the following files: