1 #ifndef TILETEMPLATEPROPERTYMANAGER_H 2 #define TILETEMPLATEPROPERTYMANAGER_H 14 void propertyEdited(QString propertyName, QVariant value)
override;
16 QVector<QVector<QVariant>>
properties()
override;
22 #endif // TILETEMPLATEPROPERTYMANAGER_H void propertyEdited(QString propertyName, QVariant value) override
propertyEdited Called from PropertyBrowser when a property is edited. Should be handled, and modify the source data as expected.
Definition: tiletemplatepropertymanager.cpp:10
QVector< QVector< QVariant > > properties() override
properties Returns a vector of all the properties. It must be ordered as follows: Must have at least ...
Definition: tiletemplatepropertymanager.cpp:38
TileTemplatePropertyManager(TileTemplate *tileTemplate)
Definition: tiletemplatepropertymanager.cpp:6
Definition: tiletemplatepropertymanager.h:7
Definition: tiletemplate.h:13
The AbstractPropertyManager class Should take some source data in the constructor, and implement the ability to see and modify any properties of the core object.
Definition: abstractpropertymanager.h:13