1 #ifndef TILEPROPERTYMANAGER_H 2 #define TILEPROPERTYMANAGER_H 22 void propertyEdited(QString propertyName, QVariant value)
override;
24 QVector<QVector<QVariant>>
properties()
override;
27 QVector<Tile *> mTiles;
30 #endif // TILEPROPERTYMANAGER_H TilePropertyManager(QVector< Tile *> tiles)
Definition: tilepropertymanager.cpp:3
The TilePropertyManager class Property manager for a Tile.
Definition: tilepropertymanager.h:15
void propertyEdited(QString propertyName, QVariant value) override
propertyEdited Called from PropertyBrowser when a property is edited. Should be handled, and modify the source data as expected.
Definition: tilepropertymanager.cpp:9
QVector< QVector< QVariant > > properties() override
properties Returns a vector of all the properties. It must be ordered as follows: Must have at least ...
Definition: tilepropertymanager.cpp:35
The AbstractPropertyManager class Should take some source data in the constructor, and implement the ability to see and modify any properties of the core object.
Definition: abstractpropertymanager.h:13