1 #ifndef TILEPROPERTYMANAGER_H     2 #define TILEPROPERTYMANAGER_H    22     void propertyEdited(QString propertyName, QVariant value) 
override;
    24     QVector<QVector<QVariant>> 
properties() 
override;
    27     QVector<Tile *> mTiles;
    30 #endif // TILEPROPERTYMANAGER_H TilePropertyManager(QVector< Tile *> tiles)
Definition: tilepropertymanager.cpp:3
The TilePropertyManager class Property manager for a Tile. 
Definition: tilepropertymanager.h:15
void propertyEdited(QString propertyName, QVariant value) override
propertyEdited Called from PropertyBrowser when a property is edited. Should be handled, and modify the source data as expected. 
Definition: tilepropertymanager.cpp:9
QVector< QVector< QVariant > > properties() override
properties Returns a vector of all the properties. It must be ordered as follows: Must have at least ...
Definition: tilepropertymanager.cpp:35
The AbstractPropertyManager class Should take some source data in the constructor, and implement the ability to see and modify any properties of the core object. 
Definition: abstractpropertymanager.h:13