1 #ifndef MAPPROPERTYMANAGER_H 2 #define MAPPROPERTYMANAGER_H 16 QVector<QVector<QVariant>>
properties()
override;
22 #endif // MAPPROPERTYMANAGER_H MapPropertyManager(TileMap *tileMap)
Definition: mappropertymanager.cpp:3
Definition: mappropertymanager.h:7
void propertyEdited(QString name, QVariant value) override
propertyEdited Called from PropertyBrowser when a property is edited. Should be handled, and modify the source data as expected.
Definition: mappropertymanager.cpp:7
QVector< QVector< QVariant > > properties() override
properties Returns a vector of all the properties. It must be ordered as follows: Must have at least ...
Definition: mappropertymanager.cpp:20
The AbstractPropertyManager class Should take some source data in the constructor, and implement the ability to see and modify any properties of the core object.
Definition: abstractpropertymanager.h:13