Walls And Holes  1
groundblockypolygontilemesher.h
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1 #ifndef GROUNDBLOCKYPOLYGONTILEMESHER_H
2 #define GROUNDBLOCKYPOLYGONTILEMESHER_H
3 
5 
6 namespace M2M {
7 
9 {
10 public:
12 
13 protected:
14  QVector<Triplet<BetterPolygon, QVector<float>, QVector<bool>>> topPolygons(QVector<const Tile *> *heightAndMaterial);
15 };
16 
17 }
18 
19 #endif // GROUNDBLOCKYPOLYGONTILEMESHER_H
Definition: m2mtilemesher.h:14
QVector< Triplet< BetterPolygon, QVector< float >, QVector< bool > > > topPolygons(QVector< const Tile *> *heightAndMaterial)
Definition: groundblockypolygontilemesher.cpp:63
GroundBlockyPolygonTileMesher(TileNeighborhoodInfo nbhd)
Definition: groundblockypolygontilemesher.cpp:6
Definition: abstractpolygontilemesher.h:8
Definition: abstractpolygontilemesher.h:10
Definition: groundblockypolygontilemesher.h:8