1 #ifndef BLOCKYPOLYGONTILEMESHER_H 2 #define BLOCKYPOLYGONTILEMESHER_H 14 QVector<Triplet<BetterPolygon, QVector<float>, QVector<bool>>>
topPolygons(QVector<const Tile *> *);
17 void determinIfWallShouldDrop(QPointF a, QPointF b,
float &height,
bool &shouldDrop);
22 #endif // BLOCKYPOLYGONTILEMESHER_H Definition: m2mtilemesher.h:14
QVector< Triplet< BetterPolygon, QVector< float >, QVector< bool > > > topPolygons(QVector< const Tile *> *)
Definition: blockypolygontilemesher.cpp:131
Definition: abstractpolygontilemesher.h:8
BlockyPolygonTileMesher(TileNeighborhoodInfo nbhd)
Definition: blockypolygontilemesher.cpp:5
Definition: abstractpolygontilemesher.h:10
Definition: blockypolygontilemesher.h:8